Lumines: Puzzle Fusion is a puzzle video game based on sound and light patterns. Created by game designer Tetsuya Mizuguchi and his company, Q Entertainment, it was first released as a launch title for the PlayStation Portable in Japan on December 12, 2004 and released in North America on March 23, 2005 and released in Europe on September 1, 2005. It later received a port to Microsoft Windows released first in December 2007.
Lumines: Puzzle Fusion is a block-dropping game similar to Tetris, where the player using 2x2 tetrominos containing random tiles of two different colors attempts to make completely filled rectangular shapes of the same color on the playing field, with larger shapes earning more points. The game's mechanics are tied heavily to the music played over the game, as blocks are only scored and cleared after a certain number of measures in the music have past. As the player progresses through the game, the game transitions between different skins that affect the colors and music.
The game has received a number of ports, maintaining the core features but adding additional music and skins to the PlayStation 2, PlayStation 3, and Xbox 360 consoles as well as an iOS version. A remastered version of the original game is planned for release on 26 June, 2018 for Windows, PlayStation 4, Nintendo Switch, and Xbox One platforms.
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